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For a "Doctor Who" game, I have barely even seen the man himself.
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One of the disappointments for me in this game so far has been the lack of The Doctor himself. The chat is moderated at all times but just how closely a private chat session would be monitored - especially if it didn’t flag up through appropriate language - isn’t clear. I’m not sure if this would happen with a young teen’s account (the game’s sign up age is 13+ with 13 - 15 year olds needing parental consent) but in this age of heightened awareness of online “stranger danger” I found it a little odd that a stranger’s male avatar would be brought into my private room where we could talk in private, especially as the game never asked me if I wanted to invite him over.
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What kind of bothered me was what happened at the end of the level, my husband’s avatar ended up in my TARDIS “bedroom” and a private one-on-one chat window automatically opened for us to talk. Through its “team up” option the game allows you to play levels with strangers, a chat window opens up for everyone to talk as you play through the intervention. Of course this does present a potential problem for parents as kids could squander money paid into the account for them by gifting levels to their friends.Īnother potential issue for parents is that of strangers. Another nice option is that you can offer to pay for your friends to play levels, so a wealthier player who has paid for Chronons with real money could pay for a “poorer” friend to join them in a level. In later levels, having human players with you becomes a benefit as the games increase in difficulty and human players with customised gadgets can perform better than NPCs. You can play with up to three friends at a time to make the standard team of four players - if you team up with fewer the game will generate NPC companions to make your numbers up to four. Gameplay is almost identical with friends to playing with the game engine, except that you cannot control your friend’s avatars. We weren’t able to become friends until after we had played through the level when I was able to click on his avatar and select "befriend" from the pop up menu. To overcome this I had to choose a level for us to play and set up a team, then tell my husband over Google Talk which level to select to find my team. I instructed my husband to go to Earth and went there myself, but we were on different servers and so couldn’t see one another to become in-game friends.
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I knew his avatar’s name but there is currently no way to search for another user, instead you have to be in the same virtual “room” or on the same planet surface as they are - a fact made all the more difficult by the game’s use of multiple servers. I had my husband sign up for an evening to test co-op play out and the first thing I discovered was how difficult it is to actually find another user. Crafting items for your gadget also incurs a cost that varies depending on the level of the item you want to build.Īs “Worlds in Time” is a MMORPG, the game can be played cooperatively with friends or strangers. The components currently in your gadget determine the gadget’s name and look, charges control the look of the handle and powers control the tip - my gadget is currently an “Electron Jack”.
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In order to use a component, you need to have a free slot available in your gadget, more slots open as you level up. Charges* "grant a charge bonus to the gadget when a specific action in a minigame occurs"* and powers "increase the completion of a minigame, heal allies, or improve rewards", you charge your gadget in the games in order to use its powers.
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Crafting parts allows you to upgrade your gadget with components called charges and powers. Decorating your room has no real purpose in the game as far as I can tell, other than showing off the items you have found or bought by sharing room pictures on the game's forum. These can be items to decorate your room or materials for crafting parts for your gadget. Aboard the TARDIS you can open the shards (for a cost which depends on the shard size) to discover the items inside. Once you have completed an intervention and located a time shard, you can choose to continue on to the next intervention, assuming you can afford to, or to head back to the TARDIS. Different planets have their own interventions and traveling to them can unlock new outfits and items for you to use. Completing an intervention will reward you with coins, materials and a time shard of varying size, it also unlocks more interventions, missions and other planets you can travel to.